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SOE|Interview mit SOE Chief Creative Officer Raph Koster

Veröffentlicht von: gracjanski am 13. 2005 um 10:26 Uhr

OGaming.com veröffentlichte ein Interview mit Raph Koster. Wer nicht wissen sollte, wer er ist, der kann sich den folgenden Auszug aus dem Interview durchlesen:

    As the author and illustrator of Paraglyph Press’ upcoming novel A Theory of Fun, you could say Sony Online Entertainment chief creative officer Raph Koster wrote the book on gaming. It’s not necessarily far from the truth: As the former creative lead and lead designer on the award-winning Ultima Online – a legend in the massively multiplayer industry – he’s certainly been a driving force in MMO`s. Seriously; just look at the guy’s resume, which includes everything from a turn as creative director on Star Wars Galaxies to stints performing keynote speeches at the Austin Game Conference.

    He’s also a member of the Academy of Interactive Arts & Sciences and International Game Developers Association. What’s more, a frequent speaker at industry events such as the Electronic Entertainment Expo, the forward-thinking development guru is constantly being invited to give talks around the world to boot. In fact, between penning articles such as “Declaring the Rights of Avatars” and “The Laws of Online World Design,” plus running a canonical history of online worlds on his website (http://raphkoster.com/) it’s a wonder he has time for a day job. Well, that and the short stories, poetry and music he composes as well…

Raph erzählt einige interessante Hintergründe über die Politik SOE und ihre Art Spiele auszuwählen und über MMOs an sich.

Link zum Interview
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